16.15. Master Mind
Description
The Game of Master Mind is played as follows:
The computer has four slots, and each slot will contain a ball that is red (R). yellow (Y). green (G) or blue (B). For example, the computer might have RGGB (Slot #1 is red, Slots #2 and #3 are green, Slot #4 is blue).
You, the user, are trying to guess the solution. You might, for example, guess YRGB.
When you guess the correct color for the correct slot, you get a "hit:' If you guess a color that exists but is in the wrong slot, you get a "pseudo-hit:' Note that a slot that is a hit can never count as a pseudo-hit.
For example, if the actual solution is RGBY and you guess GGRR, you have one hit and one pseudo-hit. Write a method that, given a guess and a solution, returns the number of hits and pseudo-hits.
Given a sequence of colors solution
, and a guess
, write a method that return the number of hits and pseudo-hit answer
, where answer[0]
is the number of hits and answer[1]
is the number of pseudo-hit.
Example:
Input: solution="RGBY",guess="GGRR" Output: [1,1] Explanation: hit once, pseudo-hit once.
Note:
len(solution) = len(guess) = 4
- There are only
"R"
,"G"
,"B"
,"Y"
insolution
andguess
.
Solutions
Solution 1: Hash Table
We simultaneously traverse both strings, count the number of corresponding characters that are the same, and accumulate them in $x$. Then we record the characters and their frequencies in both strings in hash tables $cnt1$ and $cnt2$, respectively.
Next, we traverse both hash tables, count the number of common characters, and accumulate them in $y$. The answer is then $[x, y - x]$.
The time complexity is $O(C)$, and the space complexity is $O(C)$. Here, $C=4$ for this problem.
1 2 3 4 5 |
|