3112. Minimum Time to Visit Disappearing Nodes
Description
There is an undirected graph of n
nodes. You are given a 2D array edges
, where edges[i] = [ui, vi, lengthi]
describes an edge between node ui
and node vi
with a traversal time of lengthi
units.
Additionally, you are given an array disappear
, where disappear[i]
denotes the time when the node i
disappears from the graph and you won't be able to visit it.
Note that the graph might be disconnected and might contain multiple edges.
Return the array answer
, with answer[i]
denoting the minimum units of time required to reach node i
from node 0. If node i
is unreachable from node 0 then answer[i]
is -1
.
Example 1:
Input: n = 3, edges = [[0,1,2],[1,2,1],[0,2,4]], disappear = [1,1,5]
Output: [0,-1,4]
Explanation:
We are starting our journey from node 0, and our goal is to find the minimum time required to reach each node before it disappears.
- For node 0, we don't need any time as it is our starting point.
- For node 1, we need at least 2 units of time to traverse
edges[0]
. Unfortunately, it disappears at that moment, so we won't be able to visit it. - For node 2, we need at least 4 units of time to traverse
edges[2]
.
Example 2:
Input: n = 3, edges = [[0,1,2],[1,2,1],[0,2,4]], disappear = [1,3,5]
Output: [0,2,3]
Explanation:
We are starting our journey from node 0, and our goal is to find the minimum time required to reach each node before it disappears.
- For node 0, we don't need any time as it is the starting point.
- For node 1, we need at least 2 units of time to traverse
edges[0]
. - For node 2, we need at least 3 units of time to traverse
edges[0]
andedges[1]
.
Example 3:
Input: n = 2, edges = [[0,1,1]], disappear = [1,1]
Output: [0,-1]
Explanation:
Exactly when we reach node 1, it disappears.
Constraints:
1 <= n <= 5 * 104
0 <= edges.length <= 105
edges[i] == [ui, vi, lengthi]
0 <= ui, vi <= n - 1
1 <= lengthi <= 105
disappear.length == n
1 <= disappear[i] <= 105
Solutions
Solution 1: Heap-Optimized Dijkstra
First, we create an adjacency list $\textit{g}$ to store the edges of the graph. Then, we create an array $\textit{dist}$ to store the shortest distances from node $0$ to other nodes. Initialize $\textit{dist}[0] = 0$, and the distances for the rest of the nodes are initialized to infinity.
Next, we use the Dijkstra algorithm to calculate the shortest distances from node $0$ to other nodes. The specific steps are as follows:
- Create a priority queue $\textit{pq}$ to store the distances and node numbers. Initially, add node $0$ to the queue with a distance of $0$.
- Remove a node $u$ from the queue. If the distance $du$ of $u$ is greater than $\textit{dist}[u]$, it means $u$ has already been updated, so we skip it directly.
- Iterate through all neighbor nodes $v$ of node $u$. If $\textit{dist}[v] > \textit{dist}[u] + w$ and $\textit{dist}[u] + w < \textit{disappear}[v]$, then update $\textit{dist}[v] = \textit{dist}[u] + w$ and add node $v$ to the queue.
- Repeat steps 2 and 3 until the queue is empty.
Finally, we iterate through the $\textit{dist}$ array. If $\textit{dist}[i] < \textit{disappear}[i]$, then $\textit{answer}[i] = \textit{dist}[i]$; otherwise, $\textit{answer}[i] = -1$.
The time complexity is $O(m \times \log m)$, and the space complexity is $O(m)$. Here, $m$ is the number of edges.
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