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490. 迷宫 🔒

题目描述

由空地(用 0 表示)和墙(用 1 表示)组成的迷宫 maze 中有一个球。球可以途经空地向 上、下、左、右 四个方向滚动,且在遇到墙壁前不会停止滚动。当球停下时,可以选择向下一个方向滚动。

给你一个大小为 m x n 的迷宫 maze ,以及球的初始位置 start 和目的地 destination ,其中 start = [startrow, startcol]destination = [destinationrow, destinationcol] 。请你判断球能否在目的地停下:如果可以,返回 true ;否则,返回 false

你可以 假定迷宫的边缘都是墙壁(参考示例)。

 

示例 1:

输入:maze = [[0,0,1,0,0],[0,0,0,0,0],[0,0,0,1,0],[1,1,0,1,1],[0,0,0,0,0]], start = [0,4], destination = [4,4]
输出:true
解释:一种可能的路径是 : 左 -> 下 -> 左 -> 下 -> 右 -> 下 -> 右。

示例 2:

输入:maze = [[0,0,1,0,0],[0,0,0,0,0],[0,0,0,1,0],[1,1,0,1,1],[0,0,0,0,0]], start = [0,4], destination = [3,2]
输出:false
解释:不存在能够使球停在目的地的路径。注意,球可以经过目的地,但无法在那里停驻。

示例 3:

输入:maze = [[0,0,0,0,0],[1,1,0,0,1],[0,0,0,0,0],[0,1,0,0,1],[0,1,0,0,0]], start = [4,3], destination = [0,1]
输出:false

 

提示:

  • m == maze.length
  • n == maze[i].length
  • 1 <= m, n <= 100
  • maze[i][j] is 0 or 1.
  • start.length == 2
  • destination.length == 2
  • 0 <= startrow, destinationrow < m
  • 0 <= startcol, destinationcol < n
  • 球和目的地都在空地上,且初始时它们不在同一位置
  • 迷宫 至少包括 2 块空地

解法

方法一

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class Solution:
    def hasPath(
        self, maze: List[List[int]], start: List[int], destination: List[int]
    ) -> bool:
        def dfs(i, j):
            if vis[i][j]:
                return
            vis[i][j] = True
            if [i, j] == destination:
                return
            for a, b in [[0, -1], [0, 1], [1, 0], [-1, 0]]:
                x, y = i, j
                while 0 <= x + a < m and 0 <= y + b < n and maze[x + a][y + b] == 0:
                    x, y = x + a, y + b
                dfs(x, y)

        m, n = len(maze), len(maze[0])
        vis = [[False] * n for _ in range(m)]
        dfs(start[0], start[1])
        return vis[destination[0]][destination[1]]
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class Solution {
    private boolean[][] vis;
    private int[][] maze;
    private int[] d;
    private int m;
    private int n;

    public boolean hasPath(int[][] maze, int[] start, int[] destination) {
        m = maze.length;
        n = maze[0].length;
        d = destination;
        this.maze = maze;
        vis = new boolean[m][n];
        dfs(start[0], start[1]);
        return vis[d[0]][d[1]];
    }

    private void dfs(int i, int j) {
        if (vis[i][j]) {
            return;
        }
        vis[i][j] = true;
        if (i == d[0] && j == d[1]) {
            return;
        }
        int[] dirs = {-1, 0, 1, 0, -1};
        for (int k = 0; k < 4; ++k) {
            int x = i, y = j;
            int a = dirs[k], b = dirs[k + 1];
            while (x + a >= 0 && x + a < m && y + b >= 0 && y + b < n && maze[x + a][y + b] == 0) {
                x += a;
                y += b;
            }
            dfs(x, y);
        }
    }
}
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class Solution {
public:
    vector<vector<int>> maze;
    vector<vector<bool>> vis;
    vector<int> d;
    int m;
    int n;

    bool hasPath(vector<vector<int>>& maze, vector<int>& start, vector<int>& destination) {
        m = maze.size();
        n = maze[0].size();
        d = destination;
        vis.resize(m, vector<bool>(n, false));
        this->maze = maze;
        dfs(start[0], start[1]);
        return vis[d[0]][d[1]];
    }

    void dfs(int i, int j) {
        if (vis[i][j]) return;
        vis[i][j] = true;
        if (i == d[0] && j == d[1]) return;
        vector<int> dirs = {-1, 0, 1, 0, -1};
        for (int k = 0; k < 4; ++k) {
            int x = i, y = j;
            int a = dirs[k], b = dirs[k + 1];
            while (x + a >= 0 && x + a < m && y + b >= 0 && y + b < n && maze[x + a][y + b] == 0) {
                x += a;
                y += b;
            }
            dfs(x, y);
        }
    }
};
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func hasPath(maze [][]int, start []int, destination []int) bool {
    m, n := len(maze), len(maze[0])
    vis := make([][]bool, m)
    for i := range vis {
        vis[i] = make([]bool, n)
    }
    var dfs func(i, j int)
    dfs = func(i, j int) {
        if vis[i][j] {
            return
        }
        vis[i][j] = true
        if i == destination[0] && j == destination[1] {
            return
        }
        dirs := []int{-1, 0, 1, 0, -1}
        for k := 0; k < 4; k++ {
            x, y := i, j
            a, b := dirs[k], dirs[k+1]
            for x+a >= 0 && x+a < m && y+b >= 0 && y+b < n && maze[x+a][y+b] == 0 {
                x += a
                y += b
            }
            dfs(x, y)
        }
    }
    dfs(start[0], start[1])
    return vis[destination[0]][destination[1]]
}

方法二

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class Solution:
    def hasPath(
        self, maze: List[List[int]], start: List[int], destination: List[int]
    ) -> bool:
        m, n = len(maze), len(maze[0])
        q = deque([start])
        rs, cs = start
        vis = {(rs, cs)}
        while q:
            i, j = q.popleft()
            for a, b in [[0, -1], [0, 1], [-1, 0], [1, 0]]:
                x, y = i, j
                while 0 <= x + a < m and 0 <= y + b < n and maze[x + a][y + b] == 0:
                    x, y = x + a, y + b
                if [x, y] == destination:
                    return True
                if (x, y) not in vis:
                    vis.add((x, y))
                    q.append((x, y))
        return False
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class Solution {
    public boolean hasPath(int[][] maze, int[] start, int[] destination) {
        int m = maze.length;
        int n = maze[0].length;
        boolean[][] vis = new boolean[m][n];
        vis[start[0]][start[1]] = true;
        Deque<int[]> q = new LinkedList<>();
        q.offer(start);
        int[] dirs = {-1, 0, 1, 0, -1};
        while (!q.isEmpty()) {
            int[] p = q.poll();
            int i = p[0], j = p[1];
            for (int k = 0; k < 4; ++k) {
                int x = i, y = j;
                int a = dirs[k], b = dirs[k + 1];
                while (
                    x + a >= 0 && x + a < m && y + b >= 0 && y + b < n && maze[x + a][y + b] == 0) {
                    x += a;
                    y += b;
                }
                if (x == destination[0] && y == destination[1]) {
                    return true;
                }
                if (!vis[x][y]) {
                    vis[x][y] = true;
                    q.offer(new int[] {x, y});
                }
            }
        }
        return false;
    }
}
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class Solution {
public:
    bool hasPath(vector<vector<int>>& maze, vector<int>& start, vector<int>& destination) {
        int m = maze.size();
        int n = maze[0].size();
        queue<vector<int>> q{{start}};
        vector<vector<bool>> vis(m, vector<bool>(n));
        vis[start[0]][start[1]] = true;
        vector<int> dirs = {-1, 0, 1, 0, -1};
        while (!q.empty()) {
            auto p = q.front();
            q.pop();
            int i = p[0], j = p[1];
            for (int k = 0; k < 4; ++k) {
                int x = i, y = j;
                int a = dirs[k], b = dirs[k + 1];
                while (x + a >= 0 && x + a < m && y + b >= 0 && y + b < n && maze[x + a][y + b] == 0) {
                    x += a;
                    y += b;
                }
                if (x == destination[0] && y == destination[1]) return 1;
                if (!vis[x][y]) {
                    vis[x][y] = true;
                    q.push({x, y});
                }
            }
        }
        return 0;
    }
};
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func hasPath(maze [][]int, start []int, destination []int) bool {
    m, n := len(maze), len(maze[0])
    vis := make([][]bool, m)
    for i := range vis {
        vis[i] = make([]bool, n)
    }
    vis[start[0]][start[1]] = true
    q := [][]int{start}
    dirs := []int{-1, 0, 1, 0, -1}
    for len(q) > 0 {
        i, j := q[0][0], q[0][1]
        q = q[1:]
        for k := 0; k < 4; k++ {
            x, y := i, j
            a, b := dirs[k], dirs[k+1]
            for x+a >= 0 && x+a < m && y+b >= 0 && y+b < n && maze[x+a][y+b] == 0 {
                x += a
                y += b
            }
            if x == destination[0] && y == destination[1] {
                return true
            }
            if !vis[x][y] {
                vis[x][y] = true
                q = append(q, []int{x, y})
            }
        }
    }
    return false
}

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