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剑指 Offer II 057. 值和下标之差都在给定的范围内

题目描述

给你一个整数数组 nums 和两个整数 kt 。请你判断是否存在 两个不同下标 ij,使得 abs(nums[i] - nums[j]) <= t ,同时又满足 abs(i - j) <= k

如果存在则返回 true,不存在返回 false

 

示例 1:

输入:nums = [1,2,3,1], k = 3, t = 0
输出:true

示例 2:

输入:nums = [1,0,1,1], k = 1, t = 2
输出:true

示例 3:

输入:nums = [1,5,9,1,5,9], k = 2, t = 3
输出:false

 

提示:

  • 0 <= nums.length <= 2 * 104
  • -231 <= nums[i] <= 231 - 1
  • 0 <= k <= 104
  • 0 <= t <= 231 - 1

 

注意:本题与主站 220 题相同: https://leetcode.cn/problems/contains-duplicate-iii/

解法

方法一:滑动窗口 + 有序集合

维护一个大小为 $k$ 的滑动窗口,窗口中的元素保持有序。

遍历数组 nums,对于每个元素 $nums[i]$,我们在有序集合中查找第一个大于等于 $nums[i] - t$ 的元素,如果元素存在,并且该元素小于等于 $nums[i] + t$,说明找到了一对符合条件的元素,返回 true。否则,我们将 $nums[i]$ 插入到有序集合中,并且如果有序集合的大小超过了 $k$,我们需要将最早加入有序集合的元素删除。

时间复杂度 $O(n\times \log k)$,其中 $n$ 是数组 nums 的长度。对于每个元素,我们需要 $O(\log k)$ 的时间来查找有序集合中的元素,一共有 $n$ 个元素,因此总时间复杂度是 $O(n\times \log k)$。

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from sortedcontainers import SortedSet


class Solution:
    def containsNearbyAlmostDuplicate(self, nums: List[int], k: int, t: int) -> bool:
        s = SortedSet()
        for i, num in enumerate(nums):
            idx = s.bisect_left(num - t)
            if 0 <= idx < len(s) and s[idx] <= num + t:
                return True
            s.add(num)
            if i >= k:
                s.remove(nums[i - k])
        return False
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class Solution {
    public boolean containsNearbyAlmostDuplicate(int[] nums, int k, int t) {
        TreeSet<Long> ts = new TreeSet<>();
        for (int i = 0; i < nums.length; ++i) {
            Long x = ts.ceiling((long) nums[i] - (long) t);
            if (x != null && x <= (long) nums[i] + (long) t) {
                return true;
            }
            ts.add((long) nums[i]);
            if (i >= k) {
                ts.remove((long) nums[i - k]);
            }
        }
        return false;
    }
}
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class Solution {
public:
    bool containsNearbyAlmostDuplicate(vector<int>& nums, int k, int t) {
        set<long> s;
        for (int i = 0; i < nums.size(); ++i) {
            auto it = s.lower_bound((long) nums[i] - t);
            if (it != s.end() && *it <= (long) nums[i] + t) return true;
            s.insert((long) nums[i]);
            if (i >= k) s.erase((long) nums[i - k]);
        }
        return false;
    }
};
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func containsNearbyAlmostDuplicate(nums []int, k int, t int) bool {
    n := len(nums)
    left, right := 0, 0
    rbt := redblacktree.NewWithIntComparator()
    for right < n {
        cur := nums[right]
        right++
        if p, ok := rbt.Floor(cur); ok && cur-p.Key.(int) <= t {
            return true
        }
        if p, ok := rbt.Ceiling(cur); ok && p.Key.(int)-cur <= t {
            return true
        }
        rbt.Put(cur, struct{}{})
        if right-left > k {
            rbt.Remove(nums[left])
            left++
        }
    }
    return false
}
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function containsNearbyAlmostDuplicate(nums: number[], k: number, t: number): boolean {
    const ts = new TreeSet<number>();
    for (let i = 0; i < nums.length; ++i) {
        const x = ts.ceil(nums[i] - t);
        if (x != null && x <= nums[i] + t) {
            return true;
        }
        ts.add(nums[i]);
        if (i >= k) {
            ts.delete(nums[i - k]);
        }
    }
    return false;
}

type Compare<T> = (lhs: T, rhs: T) => number;

class RBTreeNode<T = number> {
    data: T;
    count: number;
    left: RBTreeNode<T> | null;
    right: RBTreeNode<T> | null;
    parent: RBTreeNode<T> | null;
    color: number;
    constructor(data: T) {
        this.data = data;
        this.left = this.right = this.parent = null;
        this.color = 0;
        this.count = 1;
    }

    sibling(): RBTreeNode<T> | null {
        if (!this.parent) return null; // sibling null if no parent
        return this.isOnLeft() ? this.parent.right : this.parent.left;
    }

    isOnLeft(): boolean {
        return this === this.parent!.left;
    }

    hasRedChild(): boolean {
        return (
            Boolean(this.left && this.left.color === 0) ||
            Boolean(this.right && this.right.color === 0)
        );
    }
}

class RBTree<T> {
    root: RBTreeNode<T> | null;
    lt: (l: T, r: T) => boolean;
    constructor(compare: Compare<T> = (l: T, r: T) => (l < r ? -1 : l > r ? 1 : 0)) {
        this.root = null;
        this.lt = (l: T, r: T) => compare(l, r) < 0;
    }

    rotateLeft(pt: RBTreeNode<T>): void {
        const right = pt.right!;
        pt.right = right.left;

        if (pt.right) pt.right.parent = pt;
        right.parent = pt.parent;

        if (!pt.parent) this.root = right;
        else if (pt === pt.parent.left) pt.parent.left = right;
        else pt.parent.right = right;

        right.left = pt;
        pt.parent = right;
    }

    rotateRight(pt: RBTreeNode<T>): void {
        const left = pt.left!;
        pt.left = left.right;

        if (pt.left) pt.left.parent = pt;
        left.parent = pt.parent;

        if (!pt.parent) this.root = left;
        else if (pt === pt.parent.left) pt.parent.left = left;
        else pt.parent.right = left;

        left.right = pt;
        pt.parent = left;
    }

    swapColor(p1: RBTreeNode<T>, p2: RBTreeNode<T>): void {
        const tmp = p1.color;
        p1.color = p2.color;
        p2.color = tmp;
    }

    swapData(p1: RBTreeNode<T>, p2: RBTreeNode<T>): void {
        const tmp = p1.data;
        p1.data = p2.data;
        p2.data = tmp;
    }

    fixAfterInsert(pt: RBTreeNode<T>): void {
        let parent = null;
        let grandParent = null;

        while (pt !== this.root && pt.color !== 1 && pt.parent?.color === 0) {
            parent = pt.parent;
            grandParent = pt.parent.parent;

            /*  Case : A
                Parent of pt is left child of Grand-parent of pt */
            if (parent === grandParent?.left) {
                const uncle = grandParent.right;

                /* Case : 1
                   The uncle of pt is also red
                   Only Recoloring required */
                if (uncle && uncle.color === 0) {
                    grandParent.color = 0;
                    parent.color = 1;
                    uncle.color = 1;
                    pt = grandParent;
                } else {
                    /* Case : 2
                       pt is right child of its parent
                       Left-rotation required */
                    if (pt === parent.right) {
                        this.rotateLeft(parent);
                        pt = parent;
                        parent = pt.parent;
                    }

                    /* Case : 3
                       pt is left child of its parent
                       Right-rotation required */
                    this.rotateRight(grandParent);
                    this.swapColor(parent!, grandParent);
                    pt = parent!;
                }
            } else {
                /* Case : B
               Parent of pt is right child of Grand-parent of pt */
                const uncle = grandParent!.left;

                /*  Case : 1
                    The uncle of pt is also red
                    Only Recoloring required */
                if (uncle != null && uncle.color === 0) {
                    grandParent!.color = 0;
                    parent.color = 1;
                    uncle.color = 1;
                    pt = grandParent!;
                } else {
                    /* Case : 2
                       pt is left child of its parent
                       Right-rotation required */
                    if (pt === parent.left) {
                        this.rotateRight(parent);
                        pt = parent;
                        parent = pt.parent;
                    }

                    /* Case : 3
                       pt is right child of its parent
                       Left-rotation required */
                    this.rotateLeft(grandParent!);
                    this.swapColor(parent!, grandParent!);
                    pt = parent!;
                }
            }
        }
        this.root!.color = 1;
    }

    delete(val: T): boolean {
        const node = this.find(val);
        if (!node) return false;
        node.count--;
        if (!node.count) this.deleteNode(node);
        return true;
    }

    deleteAll(val: T): boolean {
        const node = this.find(val);
        if (!node) return false;
        this.deleteNode(node);
        return true;
    }

    deleteNode(v: RBTreeNode<T>): void {
        const u = BSTreplace(v);

        // True when u and v are both black
        const uvBlack = (u === null || u.color === 1) && v.color === 1;
        const parent = v.parent!;

        if (!u) {
            // u is null therefore v is leaf
            if (v === this.root) this.root = null;
            // v is root, making root null
            else {
                if (uvBlack) {
                    // u and v both black
                    // v is leaf, fix double black at v
                    this.fixDoubleBlack(v);
                } else {
                    // u or v is red
                    if (v.sibling()) {
                        // sibling is not null, make it red"
                        v.sibling()!.color = 0;
                    }
                }
                // delete v from the tree
                if (v.isOnLeft()) parent.left = null;
                else parent.right = null;
            }
            return;
        }

        if (!v.left || !v.right) {
            // v has 1 child
            if (v === this.root) {
                // v is root, assign the value of u to v, and delete u
                v.data = u.data;
                v.left = v.right = null;
            } else {
                // Detach v from tree and move u up
                if (v.isOnLeft()) parent.left = u;
                else parent.right = u;
                u.parent = parent;
                if (uvBlack) this.fixDoubleBlack(u);
                // u and v both black, fix double black at u
                else u.color = 1; // u or v red, color u black
            }
            return;
        }

        // v has 2 children, swap data with successor and recurse
        this.swapData(u, v);
        this.deleteNode(u);

        // find node that replaces a deleted node in BST
        function BSTreplace(x: RBTreeNode<T>): RBTreeNode<T> | null {
            // when node have 2 children
            if (x.left && x.right) return successor(x.right);
            // when leaf
            if (!x.left && !x.right) return null;
            // when single child
            return x.left ?? x.right;
        }
        // find node that do not have a left child
        // in the subtree of the given node
        function successor(x: RBTreeNode<T>): RBTreeNode<T> {
            let temp = x;
            while (temp.left) temp = temp.left;
            return temp;
        }
    }

    fixDoubleBlack(x: RBTreeNode<T>): void {
        if (x === this.root) return; // Reached root

        const sibling = x.sibling();
        const parent = x.parent!;
        if (!sibling) {
            // No sibiling, double black pushed up
            this.fixDoubleBlack(parent);
        } else {
            if (sibling.color === 0) {
                // Sibling red
                parent.color = 0;
                sibling.color = 1;
                if (sibling.isOnLeft()) this.rotateRight(parent);
                // left case
                else this.rotateLeft(parent); // right case
                this.fixDoubleBlack(x);
            } else {
                // Sibling black
                if (sibling.hasRedChild()) {
                    // at least 1 red children
                    if (sibling.left && sibling.left.color === 0) {
                        if (sibling.isOnLeft()) {
                            // left left
                            sibling.left.color = sibling.color;
                            sibling.color = parent.color;
                            this.rotateRight(parent);
                        } else {
                            // right left
                            sibling.left.color = parent.color;
                            this.rotateRight(sibling);
                            this.rotateLeft(parent);
                        }
                    } else {
                        if (sibling.isOnLeft()) {
                            // left right
                            sibling.right!.color = parent.color;
                            this.rotateLeft(sibling);
                            this.rotateRight(parent);
                        } else {
                            // right right
                            sibling.right!.color = sibling.color;
                            sibling.color = parent.color;
                            this.rotateLeft(parent);
                        }
                    }
                    parent.color = 1;
                } else {
                    // 2 black children
                    sibling.color = 0;
                    if (parent.color === 1) this.fixDoubleBlack(parent);
                    else parent.color = 1;
                }
            }
        }
    }

    insert(data: T): boolean {
        // search for a position to insert
        let parent = this.root;
        while (parent) {
            if (this.lt(data, parent.data)) {
                if (!parent.left) break;
                else parent = parent.left;
            } else if (this.lt(parent.data, data)) {
                if (!parent.right) break;
                else parent = parent.right;
            } else break;
        }

        // insert node into parent
        const node = new RBTreeNode(data);
        if (!parent) this.root = node;
        else if (this.lt(node.data, parent.data)) parent.left = node;
        else if (this.lt(parent.data, node.data)) parent.right = node;
        else {
            parent.count++;
            return false;
        }
        node.parent = parent;
        this.fixAfterInsert(node);
        return true;
    }

    find(data: T): RBTreeNode<T> | null {
        let p = this.root;
        while (p) {
            if (this.lt(data, p.data)) {
                p = p.left;
            } else if (this.lt(p.data, data)) {
                p = p.right;
            } else break;
        }
        return p ?? null;
    }

    *inOrder(root: RBTreeNode<T> = this.root!): Generator<T, undefined, void> {
        if (!root) return;
        for (const v of this.inOrder(root.left!)) yield v;
        yield root.data;
        for (const v of this.inOrder(root.right!)) yield v;
    }

    *reverseInOrder(root: RBTreeNode<T> = this.root!): Generator<T, undefined, void> {
        if (!root) return;
        for (const v of this.reverseInOrder(root.right!)) yield v;
        yield root.data;
        for (const v of this.reverseInOrder(root.left!)) yield v;
    }
}

class TreeSet<T = number> {
    _size: number;
    tree: RBTree<T>;
    compare: Compare<T>;
    constructor(
        collection: T[] | Compare<T> = [],
        compare: Compare<T> = (l: T, r: T) => (l < r ? -1 : l > r ? 1 : 0),
    ) {
        if (typeof collection === 'function') {
            compare = collection;
            collection = [];
        }
        this._size = 0;
        this.compare = compare;
        this.tree = new RBTree(compare);
        for (const val of collection) this.add(val);
    }

    size(): number {
        return this._size;
    }

    has(val: T): boolean {
        return !!this.tree.find(val);
    }

    add(val: T): boolean {
        const successful = this.tree.insert(val);
        this._size += successful ? 1 : 0;
        return successful;
    }

    delete(val: T): boolean {
        const deleted = this.tree.deleteAll(val);
        this._size -= deleted ? 1 : 0;
        return deleted;
    }

    ceil(val: T): T | undefined {
        let p = this.tree.root;
        let higher = null;
        while (p) {
            if (this.compare(p.data, val) >= 0) {
                higher = p;
                p = p.left;
            } else {
                p = p.right;
            }
        }
        return higher?.data;
    }

    floor(val: T): T | undefined {
        let p = this.tree.root;
        let lower = null;
        while (p) {
            if (this.compare(val, p.data) >= 0) {
                lower = p;
                p = p.right;
            } else {
                p = p.left;
            }
        }
        return lower?.data;
    }

    higher(val: T): T | undefined {
        let p = this.tree.root;
        let higher = null;
        while (p) {
            if (this.compare(val, p.data) < 0) {
                higher = p;
                p = p.left;
            } else {
                p = p.right;
            }
        }
        return higher?.data;
    }

    lower(val: T): T | undefined {
        let p = this.tree.root;
        let lower = null;
        while (p) {
            if (this.compare(p.data, val) < 0) {
                lower = p;
                p = p.right;
            } else {
                p = p.left;
            }
        }
        return lower?.data;
    }

    first(): T | undefined {
        return this.tree.inOrder().next().value;
    }

    last(): T | undefined {
        return this.tree.reverseInOrder().next().value;
    }

    shift(): T | undefined {
        const first = this.first();
        if (first === undefined) return undefined;
        this.delete(first);
        return first;
    }

    pop(): T | undefined {
        const last = this.last();
        if (last === undefined) return undefined;
        this.delete(last);
        return last;
    }

    *[Symbol.iterator](): Generator<T, void, void> {
        for (const val of this.values()) yield val;
    }

    *keys(): Generator<T, void, void> {
        for (const val of this.values()) yield val;
    }

    *values(): Generator<T, undefined, void> {
        for (const val of this.tree.inOrder()) yield val;
        return undefined;
    }

    /**
     * Return a generator for reverse order traversing the set
     */
    *rvalues(): Generator<T, undefined, void> {
        for (const val of this.tree.reverseInOrder()) yield val;
        return undefined;
    }
}

class TreeMultiSet<T = number> {
    _size: number;
    tree: RBTree<T>;
    compare: Compare<T>;
    constructor(
        collection: T[] | Compare<T> = [],
        compare: Compare<T> = (l: T, r: T) => (l < r ? -1 : l > r ? 1 : 0),
    ) {
        if (typeof collection === 'function') {
            compare = collection;
            collection = [];
        }
        this._size = 0;
        this.compare = compare;
        this.tree = new RBTree(compare);
        for (const val of collection) this.add(val);
    }

    size(): number {
        return this._size;
    }

    has(val: T): boolean {
        return !!this.tree.find(val);
    }

    add(val: T): boolean {
        const successful = this.tree.insert(val);
        this._size++;
        return successful;
    }

    delete(val: T): boolean {
        const successful = this.tree.delete(val);
        if (!successful) return false;
        this._size--;
        return true;
    }

    count(val: T): number {
        const node = this.tree.find(val);
        return node ? node.count : 0;
    }

    ceil(val: T): T | undefined {
        let p = this.tree.root;
        let higher = null;
        while (p) {
            if (this.compare(p.data, val) >= 0) {
                higher = p;
                p = p.left;
            } else {
                p = p.right;
            }
        }
        return higher?.data;
    }

    floor(val: T): T | undefined {
        let p = this.tree.root;
        let lower = null;
        while (p) {
            if (this.compare(val, p.data) >= 0) {
                lower = p;
                p = p.right;
            } else {
                p = p.left;
            }
        }
        return lower?.data;
    }

    higher(val: T): T | undefined {
        let p = this.tree.root;
        let higher = null;
        while (p) {
            if (this.compare(val, p.data) < 0) {
                higher = p;
                p = p.left;
            } else {
                p = p.right;
            }
        }
        return higher?.data;
    }

    lower(val: T): T | undefined {
        let p = this.tree.root;
        let lower = null;
        while (p) {
            if (this.compare(p.data, val) < 0) {
                lower = p;
                p = p.right;
            } else {
                p = p.left;
            }
        }
        return lower?.data;
    }

    first(): T | undefined {
        return this.tree.inOrder().next().value;
    }

    last(): T | undefined {
        return this.tree.reverseInOrder().next().value;
    }

    shift(): T | undefined {
        const first = this.first();
        if (first === undefined) return undefined;
        this.delete(first);
        return first;
    }

    pop(): T | undefined {
        const last = this.last();
        if (last === undefined) return undefined;
        this.delete(last);
        return last;
    }

    *[Symbol.iterator](): Generator<T, void, void> {
        yield* this.values();
    }

    *keys(): Generator<T, void, void> {
        for (const val of this.values()) yield val;
    }

    *values(): Generator<T, undefined, void> {
        for (const val of this.tree.inOrder()) {
            let count = this.count(val);
            while (count--) yield val;
        }
        return undefined;
    }

    /**
     * Return a generator for reverse order traversing the multi-set
     */
    *rvalues(): Generator<T, undefined, void> {
        for (const val of this.tree.reverseInOrder()) {
            let count = this.count(val);
            while (count--) yield val;
        }
        return undefined;
    }
}
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class Solution {
    func containsNearbyAlmostDuplicate(_ nums: [Int], _ k: Int, _ t: Int) -> Bool {
        guard nums.count > 1, k > 0, t >= 0 else { return false }

        var ts = TreeSet<Int64>()
        for i in 0..<nums.count {
            let num = Int64(nums[i])
            if let x = ts.ceiling(num - Int64(t)), abs(x - num) <= Int64(t) {
                return true
            }
            ts.insert(num)
            if i >= k {
                ts.remove(Int64(nums[i - k]))
            }
        }
        return false
    }
}

class AVLTreeNode<T: Comparable> {
    var value: T
    var height: Int
    var left: AVLTreeNode?
    var right: AVLTreeNode?

    init(value: T) {
        self.value = value
        self.height = 1
    }
}

class TreeSet<T: Comparable> {
    private var root: AVLTreeNode<T>?

    func insert(_ value: T) {
        root = insert(root, value)
    }

    func remove(_ value: T) {
        root = remove(root, value)
    }

    func ceiling(_ value: T) -> T? {
        return ceiling(root, value)
    }

    private func insert(_ node: AVLTreeNode<T>?, _ value: T) -> AVLTreeNode<T> {
        guard let node = node else {
            return AVLTreeNode(value: value)
        }

        if value < node.value {
            node.left = insert(node.left, value)
        } else if value > node.value {
            node.right = insert(node.right, value)
        } else {
            return node
        }

        return balance(node)
    }

    private func remove(_ node: AVLTreeNode<T>?, _ value: T) -> AVLTreeNode<T>? {
        guard let node = node else {
            return nil
        }

        if value < node.value {
            node.left = remove(node.left, value)
        } else if value > node.value {
            node.right = remove(node.right, value)
        } else {
            if node.left == nil {
                return node.right
            } else if node.right == nil {
                return node.left
            } else {
                if let minLargerNode = minNode(node.right) {
                    node.value = minLargerNode.value
                    node.right = remove(node.right, minLargerNode.value)
                }
            }
        }

        return balance(node)
    }

    private func ceiling(_ node: AVLTreeNode<T>?, _ value: T) -> T? {
        guard let node = node else {
            return nil
        }

        if node.value == value {
            return node.value
        } else if node.value < value {
            return ceiling(node.right, value)
        } else {
            return ceiling(node.left, value) ?? node.value
        }
    }

    private func height(_ node: AVLTreeNode<T>?) -> Int {
        return node?.height ?? 0
    }

    private func balanceFactor(_ node: AVLTreeNode<T>) -> Int {
        return height(node.left) - height(node.right)
    }

    private func updateHeight(_ node: AVLTreeNode<T>) {
        node.height = 1 + max(height(node.left), height(node.right))
    }

    private func rotateRight(_ y: AVLTreeNode<T>) -> AVLTreeNode<T> {
        let x = y.left!
        let T2 = x.right

        x.right = y
        y.left = T2

        updateHeight(y)
        updateHeight(x)

        return x
    }

    private func rotateLeft(_ x: AVLTreeNode<T>) -> AVLTreeNode<T> {
        let y = x.right!
        let T2 = y.left

        y.left = x
        x.right = T2

        updateHeight(x)
        updateHeight(y)

        return y
    }

    private func balance(_ node: AVLTreeNode<T>) -> AVLTreeNode<T> {
        updateHeight(node)

        let balance = balanceFactor(node)

        if balance > 1 {
            if balanceFactor(node.left!) < 0 {
                node.left = rotateLeft(node.left!)
            }
            return rotateRight(node)
        }

        if balance < -1 {
            if balanceFactor(node.right!) > 0 {
                node.right = rotateRight(node.right!)
            }
            return rotateLeft(node)
        }

        return node
    }

    private func minNode(_ node: AVLTreeNode<T>?) -> AVLTreeNode<T>? {
        var current = node
        while current?.left != nil {
            current = current?.left
        }
        return current
    }
}

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