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剑指 Offer II 029. 排序的循环链表

题目描述

给定循环升序列表中的一个点,写一个函数向这个列表中插入一个新元素 insertVal ,使这个列表仍然是循环升序的。

给定的可以是这个列表中任意一个顶点的指针,并不一定是这个列表中最小元素的指针。

如果有多个满足条件的插入位置,可以选择任意一个位置插入新的值,插入后整个列表仍然保持有序。

如果列表为空(给定的节点是 null),需要创建一个循环有序列表并返回这个节点。否则。请返回原先给定的节点。

 

示例 1:


 

输入:head = [3,4,1], insertVal = 2
输出:[3,4,1,2]
解释:在上图中,有一个包含三个元素的循环有序列表,你获得值为 3 的节点的指针,我们需要向表中插入元素 2 。新插入的节点应该在 1 和 3 之间,插入之后,整个列表如上图所示,最后返回节点 3 。


示例 2:

输入:head = [], insertVal = 1
输出:[1]
解释:列表为空(给定的节点是 null),创建一个循环有序列表并返回这个节点。

示例 3:

输入:head = [1], insertVal = 0
输出:[1,0]

 

提示:

  • 0 <= Number of Nodes <= 5 * 10^4
  • -10^6 <= Node.val <= 10^6
  • -10^6 <= insertVal <= 10^6

 

注意:本题与主站 708 题相同: https://leetcode.cn/problems/insert-into-a-sorted-circular-linked-list/

解法

方法一

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"""
# Definition for a Node.
class Node:
    def __init__(self, val=None, next=None):
        self.val = val
        self.next = next
"""


class Solution:
    def insert(self, head: 'Node', insertVal: int) -> 'Node':
        node = Node(insertVal)
        if head is None:
            node.next = node
            return node
        p = head
        while True:
            if (
                p.val <= insertVal
                and insertVal <= p.next.val
                or p.val > p.next.val
                and (insertVal <= p.next.val or insertVal >= p.val)
                or p.next == head
            ):
                node.next = p.next
                p.next = node
                break

            p = p.next
        return head
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/*
// Definition for a Node.
class Node {
    public int val;
    public Node next;

    public Node() {}

    public Node(int _val) {
        val = _val;
    }

    public Node(int _val, Node _next) {
        val = _val;
        next = _next;
    }
};
*/

class Solution {
    public Node insert(Node head, int insertVal) {
        Node node = new Node(insertVal);
        if (head == null) {
            node.next = node;
            return node;
        }
        Node p = head;
        for (;;) {
            if (p.val <= insertVal && insertVal <= p.next.val
                || p.val > p.next.val && (insertVal <= p.next.val || insertVal >= p.val)
                || p.next == head) {
                node.next = p.next;
                p.next = node;
                break;
            }
            p = p.next;
        }
        return head;
    }
}
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/*
// Definition for a Node.
class Node {
public:
    int val;
    Node* next;

    Node() {}

    Node(int _val) {
        val = _val;
        next = NULL;
    }

    Node(int _val, Node* _next) {
        val = _val;
        next = _next;
    }
};
*/

class Solution {
public:
    Node* insert(Node* head, int insertVal) {
        Node* node = new Node(insertVal);
        if (!head) {
            node->next = node;
            return node;
        }
        Node *prev = head, *curr = head->next;
        while (curr != head) {
            if ((prev->val <= insertVal && insertVal <= curr->val) || (prev->val > curr->val && (insertVal >= prev->val || insertVal <= curr->val))) break;
            prev = curr;
            curr = curr->next;
        }
        prev->next = node;
        node->next = curr;
        return head;
    }
};
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/**
 * Definition for a Node.
 * type Node struct {
 *     Val int
 *     Next *Node
 * }
 */

func insert(head *Node, x int) *Node {
    node := &Node{Val: x}
    if head == nil {
        node.Next = node
        return node
    }
    prev, curr := head, head.Next
    for curr != head {
        if (prev.Val <= x && x <= curr.Val) || (prev.Val > curr.Val && (x >= prev.Val || x <= curr.Val)) {
            break
        }
        prev, curr = curr, curr.Next
    }
    prev.Next = node
    node.Next = curr
    return head
}
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/**
 * Definition for node.
 * class Node {
 *     val: number
 *     next: Node | null
 *     constructor(val?: number, next?: Node) {
 *         this.val = (val===undefined ? 0 : val);
 *         this.next = (next===undefined ? null : next);
 *     }
 * }
 */

function insert(head: Node | null, insertVal: number): Node | null {
    const newNode = new Node(insertVal);
    if (head == null) {
        newNode.next = newNode;
        return newNode;
    }
    const dummy = new Node(0, head);
    let cur = dummy.next;
    while (cur.next != dummy.next) {
        const val = cur.val;
        const nextVal = cur.next.val;
        if (val > nextVal) {
            if (
                (insertVal >= val && insertVal >= nextVal) ||
                (insertVal <= val && insertVal <= nextVal)
            ) {
                break;
            }
        } else {
            if (insertVal >= val && insertVal <= nextVal) {
                break;
            }
        }
        cur = cur.next;
    }
    newNode.next = cur.next;
    cur.next = newNode;
    return dummy.next;
}
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/* class Node {
*     var val: Int
*     var next: Node?

*     init(_ val: Int) {
*         self.val = val
*         self.next = nil
*     }
* }
*/

class Solution {
    func insert(_ head: Node?, _ insertVal: Int) -> Node? {
        let newNode = Node(insertVal)
        if head == nil {
            newNode.next = newNode
            return newNode
        }

        var current = head
        repeat {
            if current!.val <= insertVal && insertVal <= current!.next!.val {
                break
            }

            if current!.val > current!.next!.val && (insertVal >= current!.val || insertVal <= current!.next!.val) {
                break
            }

            if current!.next === head {
                break
            }
            current = current!.next
        } while current !== head

        newNode.next = current!.next
        current!.next = newNode
        return head
    }
}

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