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3102. 最小化曼哈顿距离

题目描述

给你一个下标从 0 开始的数组 points ,它表示二维平面上一些点的整数坐标,其中 points[i] = [xi, yi]

两点之间的距离定义为它们的曼哈顿距离

请你恰好移除一个点,返回移除后任意两点之间的 最大 距离可能的 最小 值。

 

示例 1:

输入:points = [[3,10],[5,15],[10,2],[4,4]]
输出:12
解释:移除每个点后的最大距离如下所示:
- 移除第 0 个点后,最大距离在点 (5, 15) 和 (10, 2) 之间,为 |5 - 10| + |15 - 2| = 18 。
- 移除第 1 个点后,最大距离在点 (3, 10) 和 (10, 2) 之间,为 |3 - 10| + |10 - 2| = 15 。
- 移除第 2 个点后,最大距离在点 (5, 15) 和 (4, 4) 之间,为 |5 - 4| + |15 - 4| = 12 。
- 移除第 3 个点后,最大距离在点 (5, 15) 和 (10, 2) 之间的,为 |5 - 10| + |15 - 2| = 18 。
在恰好移除一个点后,任意两点之间的最大距离可能的最小值是 12 。

示例 2:

输入:points = [[1,1],[1,1],[1,1]]
输出:0
解释:移除任一点后,任意两点之间的最大距离都是 0 。

 

提示:

  • 3 <= points.length <= 105
  • points[i].length == 2
  • 1 <= points[i][0], points[i][1] <= 108

解法

方法一:有序集合

对于两个点 $(x_1, y_1)$ 和 $(x_2, y_2)$,它们的曼哈顿距离为 $|x_1 - x_2| + |y_1 - y_2|$。我们可以将其转化为 $\max(x_1 - x_2, x_2 - x_1) + \max(y_1 - y_2, y_2 - y_1)$,即:

$$ |x_1 - x_2| + |y_1 - y_2| = \max \begin{cases} x_1 - x_2 + y_1 - y_2 \ x_2 - x_1 + y_2 - y_1 \ x_1 - x_2 + y_2 - y_1 \ x_2 - x_1 + y_1 - y_2 \end{cases} $$

整理可得:

$$ |x_1 - x_2| + |y_1 - y_2| = \max \begin{cases} (x_1 + y_1) - (x_2 + y_2) \ (x_2 + y_2) - (x_1 + y_1) \ (x_1 - y_1) - (x_2 - y_2) \ (x_2 - y_2) - (x_1 - y_1) \end{cases} $$

其中,前两项可以表示为 $\max(\max(x_1 + y_1, x_2 + y_2) - \min(x_1 + y_1, x_2 + y_2))$,后两项可以表示为 $\max(\max(x_1 - y_1, x_2 - y_2) - \min(x_1 - y_1, x_2 - y_2))$。

因此,我们可以将所有点按照 $x + y$ 和 $x - y$ 的值分别存入两个有序集合中,然后枚举每个点,移除该点后,更新有序集合中的值,计算最大值和最小值的差值,取最小值即可。

时间复杂度 $O(n \times \log n)$,空间复杂度 $O(n)$。其中 $n$ 为点的个数。

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from sortedcontainers import SortedList


class Solution:
    def minimumDistance(self, points: List[List[int]]) -> int:
        sl1 = SortedList()
        sl2 = SortedList()
        for x, y in points:
            sl1.add(x + y)
            sl2.add(x - y)
        ans = inf
        for x, y in points:
            sl1.remove(x + y)
            sl2.remove(x - y)
            ans = min(ans, max(sl1[-1] - sl1[0], sl2[-1] - sl2[0]))
            sl1.add(x + y)
            sl2.add(x - y)
        return ans
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class Solution {
    public int minimumDistance(int[][] points) {
        TreeMap<Integer, Integer> tm1 = new TreeMap<>();
        TreeMap<Integer, Integer> tm2 = new TreeMap<>();
        for (int[] p : points) {
            int x = p[0], y = p[1];
            tm1.merge(x + y, 1, Integer::sum);
            tm2.merge(x - y, 1, Integer::sum);
        }
        int ans = Integer.MAX_VALUE;
        for (int[] p : points) {
            int x = p[0], y = p[1];
            if (tm1.merge(x + y, -1, Integer::sum) == 0) {
                tm1.remove(x + y);
            }
            if (tm2.merge(x - y, -1, Integer::sum) == 0) {
                tm2.remove(x - y);
            }
            ans = Math.min(
                ans, Math.max(tm1.lastKey() - tm1.firstKey(), tm2.lastKey() - tm2.firstKey()));
            tm1.merge(x + y, 1, Integer::sum);
            tm2.merge(x - y, 1, Integer::sum);
        }
        return ans;
    }
}
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class Solution {
public:
    int minimumDistance(vector<vector<int>>& points) {
        multiset<int> st1;
        multiset<int> st2;
        for (auto& p : points) {
            int x = p[0], y = p[1];
            st1.insert(x + y);
            st2.insert(x - y);
        }
        int ans = INT_MAX;
        for (auto& p : points) {
            int x = p[0], y = p[1];
            st1.erase(st1.find(x + y));
            st2.erase(st2.find(x - y));
            ans = min(ans, max(*st1.rbegin() - *st1.begin(), *st2.rbegin() - *st2.begin()));
            st1.insert(x + y);
            st2.insert(x - y);
        }
        return ans;
    }
};
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func minimumDistance(points [][]int) int {
    st1 := redblacktree.New[int, int]()
    st2 := redblacktree.New[int, int]()
    merge := func(st *redblacktree.Tree[int, int], x, v int) {
        c, _ := st.Get(x)
        if c+v == 0 {
            st.Remove(x)
        } else {
            st.Put(x, c+v)
        }
    }
    for _, p := range points {
        x, y := p[0], p[1]
        merge(st1, x+y, 1)
        merge(st2, x-y, 1)
    }
    ans := math.MaxInt
    for _, p := range points {
        x, y := p[0], p[1]
        merge(st1, x+y, -1)
        merge(st2, x-y, -1)
        ans = min(ans, max(st1.Right().Key-st1.Left().Key, st2.Right().Key-st2.Left().Key))
        merge(st1, x+y, 1)
        merge(st2, x-y, 1)
    }
    return ans
}
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function minimumDistance(points: number[][]): number {
    const st1 = new TreapMultiSet<number>();
    const st2 = new TreapMultiSet<number>();
    for (const [x, y] of points) {
        st1.add(x + y);
        st2.add(x - y);
    }
    let ans = Infinity;
    for (const [x, y] of points) {
        st1.delete(x + y);
        st2.delete(x - y);
        ans = Math.min(ans, Math.max(st1.last() - st1.first(), st2.last() - st2.first()));
        st1.add(x + y);
        st2.add(x - y);
    }
    return ans;
}

type CompareFunction<T, R extends 'number' | 'boolean'> = (
    a: T,
    b: T,
) => R extends 'number' ? number : boolean;

interface ITreapMultiSet<T> extends Iterable<T> {
    add: (...value: T[]) => this;
    has: (value: T) => boolean;
    delete: (value: T) => void;

    bisectLeft: (value: T) => number;
    bisectRight: (value: T) => number;

    indexOf: (value: T) => number;
    lastIndexOf: (value: T) => number;

    at: (index: number) => T | undefined;
    first: () => T | undefined;
    last: () => T | undefined;

    lower: (value: T) => T | undefined;
    higher: (value: T) => T | undefined;
    floor: (value: T) => T | undefined;
    ceil: (value: T) => T | undefined;

    shift: () => T | undefined;
    pop: (index?: number) => T | undefined;

    count: (value: T) => number;

    keys: () => IterableIterator<T>;
    values: () => IterableIterator<T>;
    rvalues: () => IterableIterator<T>;
    entries: () => IterableIterator<[number, T]>;

    readonly size: number;
}

class TreapNode<T = number> {
    value: T;
    count: number;
    size: number;
    priority: number;
    left: TreapNode<T> | null;
    right: TreapNode<T> | null;

    constructor(value: T) {
        this.value = value;
        this.count = 1;
        this.size = 1;
        this.priority = Math.random();
        this.left = null;
        this.right = null;
    }

    static getSize(node: TreapNode<any> | null): number {
        return node?.size ?? 0;
    }

    static getFac(node: TreapNode<any> | null): number {
        return node?.priority ?? 0;
    }

    pushUp(): void {
        let tmp = this.count;
        tmp += TreapNode.getSize(this.left);
        tmp += TreapNode.getSize(this.right);
        this.size = tmp;
    }

    rotateRight(): TreapNode<T> {
        // eslint-disable-next-line @typescript-eslint/no-this-alias
        let node: TreapNode<T> = this;
        const left = node.left;
        node.left = left?.right ?? null;
        left && (left.right = node);
        left && (node = left);
        node.right?.pushUp();
        node.pushUp();
        return node;
    }

    rotateLeft(): TreapNode<T> {
        // eslint-disable-next-line @typescript-eslint/no-this-alias
        let node: TreapNode<T> = this;
        const right = node.right;
        node.right = right?.left ?? null;
        right && (right.left = node);
        right && (node = right);
        node.left?.pushUp();
        node.pushUp();
        return node;
    }
}

class TreapMultiSet<T = number> implements ITreapMultiSet<T> {
    private readonly root: TreapNode<T>;
    private readonly compareFn: CompareFunction<T, 'number'>;
    private readonly leftBound: T;
    private readonly rightBound: T;

    constructor(compareFn?: CompareFunction<T, 'number'>);
    constructor(compareFn: CompareFunction<T, 'number'>, leftBound: T, rightBound: T);
    constructor(
        compareFn: CompareFunction<T, any> = (a: any, b: any) => a - b,
        leftBound: any = -Infinity,
        rightBound: any = Infinity,
    ) {
        this.root = new TreapNode<T>(rightBound);
        this.root.priority = Infinity;
        this.root.left = new TreapNode<T>(leftBound);
        this.root.left.priority = -Infinity;
        this.root.pushUp();

        this.leftBound = leftBound;
        this.rightBound = rightBound;
        this.compareFn = compareFn;
    }

    get size(): number {
        return this.root.size - 2;
    }

    get height(): number {
        const getHeight = (node: TreapNode<T> | null): number => {
            if (node == null) return 0;
            return 1 + Math.max(getHeight(node.left), getHeight(node.right));
        };

        return getHeight(this.root);
    }

    /**
     *
     * @complexity `O(logn)`
     * @description Returns true if value is a member.
     */
    has(value: T): boolean {
        const compare = this.compareFn;
        const dfs = (node: TreapNode<T> | null, value: T): boolean => {
            if (node == null) return false;
            if (compare(node.value, value) === 0) return true;
            if (compare(node.value, value) < 0) return dfs(node.right, value);
            return dfs(node.left, value);
        };

        return dfs(this.root, value);
    }

    /**
     *
     * @complexity `O(logn)`
     * @description Add value to sorted set.
     */
    add(...values: T[]): this {
        const compare = this.compareFn;
        const dfs = (
            node: TreapNode<T> | null,
            value: T,
            parent: TreapNode<T>,
            direction: 'left' | 'right',
        ): void => {
            if (node == null) return;
            if (compare(node.value, value) === 0) {
                node.count++;
                node.pushUp();
            } else if (compare(node.value, value) > 0) {
                if (node.left) {
                    dfs(node.left, value, node, 'left');
                } else {
                    node.left = new TreapNode(value);
                    node.pushUp();
                }

                if (TreapNode.getFac(node.left) > node.priority) {
                    parent[direction] = node.rotateRight();
                }
            } else if (compare(node.value, value) < 0) {
                if (node.right) {
                    dfs(node.right, value, node, 'right');
                } else {
                    node.right = new TreapNode(value);
                    node.pushUp();
                }

                if (TreapNode.getFac(node.right) > node.priority) {
                    parent[direction] = node.rotateLeft();
                }
            }
            parent.pushUp();
        };

        values.forEach(value => dfs(this.root.left, value, this.root, 'left'));
        return this;
    }

    /**
     *
     * @complexity `O(logn)`
     * @description Remove value from sorted set if it is a member.
     * If value is not a member, do nothing.
     */
    delete(value: T): void {
        const compare = this.compareFn;
        const dfs = (
            node: TreapNode<T> | null,
            value: T,
            parent: TreapNode<T>,
            direction: 'left' | 'right',
        ): void => {
            if (node == null) return;

            if (compare(node.value, value) === 0) {
                if (node.count > 1) {
                    node.count--;
                    node?.pushUp();
                } else if (node.left == null && node.right == null) {
                    parent[direction] = null;
                } else {
                    // 旋到根节点
                    if (
                        node.right == null ||
                        TreapNode.getFac(node.left) > TreapNode.getFac(node.right)
                    ) {
                        parent[direction] = node.rotateRight();
                        dfs(parent[direction]?.right ?? null, value, parent[direction]!, 'right');
                    } else {
                        parent[direction] = node.rotateLeft();
                        dfs(parent[direction]?.left ?? null, value, parent[direction]!, 'left');
                    }
                }
            } else if (compare(node.value, value) > 0) {
                dfs(node.left, value, node, 'left');
            } else if (compare(node.value, value) < 0) {
                dfs(node.right, value, node, 'right');
            }

            parent?.pushUp();
        };

        dfs(this.root.left, value, this.root, 'left');
    }

    /**
     *
     * @complexity `O(logn)`
     * @description Returns an index to insert value in the sorted set.
     * If the value is already present, the insertion point will be before (to the left of) any existing values.
     */
    bisectLeft(value: T): number {
        const compare = this.compareFn;
        const dfs = (node: TreapNode<T> | null, value: T): number => {
            if (node == null) return 0;

            if (compare(node.value, value) === 0) {
                return TreapNode.getSize(node.left);
            } else if (compare(node.value, value) > 0) {
                return dfs(node.left, value);
            } else if (compare(node.value, value) < 0) {
                return dfs(node.right, value) + TreapNode.getSize(node.left) + node.count;
            }

            return 0;
        };

        return dfs(this.root, value) - 1;
    }

    /**
     *
     * @complexity `O(logn)`
     * @description Returns an index to insert value in the sorted set.
     * If the value is already present, the insertion point will be before (to the right of) any existing values.
     */
    bisectRight(value: T): number {
        const compare = this.compareFn;
        const dfs = (node: TreapNode<T> | null, value: T): number => {
            if (node == null) return 0;

            if (compare(node.value, value) === 0) {
                return TreapNode.getSize(node.left) + node.count;
            } else if (compare(node.value, value) > 0) {
                return dfs(node.left, value);
            } else if (compare(node.value, value) < 0) {
                return dfs(node.right, value) + TreapNode.getSize(node.left) + node.count;
            }

            return 0;
        };
        return dfs(this.root, value) - 1;
    }

    /**
     *
     * @complexity `O(logn)`
     * @description Returns the index of the first occurrence of a value in the set, or -1 if it is not present.
     */
    indexOf(value: T): number {
        const compare = this.compareFn;
        let isExist = false;

        const dfs = (node: TreapNode<T> | null, value: T): number => {
            if (node == null) return 0;

            if (compare(node.value, value) === 0) {
                isExist = true;
                return TreapNode.getSize(node.left);
            } else if (compare(node.value, value) > 0) {
                return dfs(node.left, value);
            } else if (compare(node.value, value) < 0) {
                return dfs(node.right, value) + TreapNode.getSize(node.left) + node.count;
            }

            return 0;
        };
        const res = dfs(this.root, value) - 1;
        return isExist ? res : -1;
    }

    /**
     *
     * @complexity `O(logn)`
     * @description Returns the index of the last occurrence of a value in the set, or -1 if it is not present.
     */
    lastIndexOf(value: T): number {
        const compare = this.compareFn;
        let isExist = false;

        const dfs = (node: TreapNode<T> | null, value: T): number => {
            if (node == null) return 0;

            if (compare(node.value, value) === 0) {
                isExist = true;
                return TreapNode.getSize(node.left) + node.count - 1;
            } else if (compare(node.value, value) > 0) {
                return dfs(node.left, value);
            } else if (compare(node.value, value) < 0) {
                return dfs(node.right, value) + TreapNode.getSize(node.left) + node.count;
            }

            return 0;
        };

        const res = dfs(this.root, value) - 1;
        return isExist ? res : -1;
    }

    /**
     *
     * @complexity `O(logn)`
     * @description Returns the item located at the specified index.
     * @param index The zero-based index of the desired code unit. A negative index will count back from the last item.
     */
    at(index: number): T | undefined {
        if (index < 0) index += this.size;
        if (index < 0 || index >= this.size) return undefined;

        const dfs = (node: TreapNode<T> | null, rank: number): T | undefined => {
            if (node == null) return undefined;

            if (TreapNode.getSize(node.left) >= rank) {
                return dfs(node.left, rank);
            } else if (TreapNode.getSize(node.left) + node.count >= rank) {
                return node.value;
            } else {
                return dfs(node.right, rank - TreapNode.getSize(node.left) - node.count);
            }
        };

        const res = dfs(this.root, index + 2);
        return ([this.leftBound, this.rightBound] as any[]).includes(res) ? undefined : res;
    }

    /**
     *
     * @complexity `O(logn)`
     * @description Find and return the element less than `val`, return `undefined` if no such element found.
     */
    lower(value: T): T | undefined {
        const compare = this.compareFn;
        const dfs = (node: TreapNode<T> | null, value: T): T | undefined => {
            if (node == null) return undefined;
            if (compare(node.value, value) >= 0) return dfs(node.left, value);

            const tmp = dfs(node.right, value);
            if (tmp == null || compare(node.value, tmp) > 0) {
                return node.value;
            } else {
                return tmp;
            }
        };

        const res = dfs(this.root, value) as any;
        return res === this.leftBound ? undefined : res;
    }

    /**
     *
     * @complexity `O(logn)`
     * @description Find and return the element greater than `val`, return `undefined` if no such element found.
     */
    higher(value: T): T | undefined {
        const compare = this.compareFn;
        const dfs = (node: TreapNode<T> | null, value: T): T | undefined => {
            if (node == null) return undefined;
            if (compare(node.value, value) <= 0) return dfs(node.right, value);

            const tmp = dfs(node.left, value);

            if (tmp == null || compare(node.value, tmp) < 0) {
                return node.value;
            } else {
                return tmp;
            }
        };

        const res = dfs(this.root, value) as any;
        return res === this.rightBound ? undefined : res;
    }

    /**
     *
     * @complexity `O(logn)`
     * @description Find and return the element less than or equal to `val`, return `undefined` if no such element found.
     */
    floor(value: T): T | undefined {
        const compare = this.compareFn;
        const dfs = (node: TreapNode<T> | null, value: T): T | undefined => {
            if (node == null) return undefined;
            if (compare(node.value, value) === 0) return node.value;
            if (compare(node.value, value) >= 0) return dfs(node.left, value);

            const tmp = dfs(node.right, value);
            if (tmp == null || compare(node.value, tmp) > 0) {
                return node.value;
            } else {
                return tmp;
            }
        };

        const res = dfs(this.root, value) as any;
        return res === this.leftBound ? undefined : res;
    }

    /**
     *
     * @complexity `O(logn)`
     * @description Find and return the element greater than or equal to `val`, return `undefined` if no such element found.
     */
    ceil(value: T): T | undefined {
        const compare = this.compareFn;
        const dfs = (node: TreapNode<T> | null, value: T): T | undefined => {
            if (node == null) return undefined;
            if (compare(node.value, value) === 0) return node.value;
            if (compare(node.value, value) <= 0) return dfs(node.right, value);

            const tmp = dfs(node.left, value);

            if (tmp == null || compare(node.value, tmp) < 0) {
                return node.value;
            } else {
                return tmp;
            }
        };

        const res = dfs(this.root, value) as any;
        return res === this.rightBound ? undefined : res;
    }

    /**
     * @complexity `O(logn)`
     * @description
     * Returns the last element from set.
     * If the set is empty, undefined is returned.
     */
    first(): T | undefined {
        const iter = this.inOrder();
        iter.next();
        const res = iter.next().value;
        return res === this.rightBound ? undefined : res;
    }

    /**
     * @complexity `O(logn)`
     * @description
     * Returns the last element from set.
     * If the set is empty, undefined is returned .
     */
    last(): T | undefined {
        const iter = this.reverseInOrder();
        iter.next();
        const res = iter.next().value;
        return res === this.leftBound ? undefined : res;
    }

    /**
     * @complexity `O(logn)`
     * @description
     * Removes the first element from an set and returns it.
     * If the set is empty, undefined is returned and the set is not modified.
     */
    shift(): T | undefined {
        const first = this.first();
        if (first === undefined) return undefined;
        this.delete(first);
        return first;
    }

    /**
     * @complexity `O(logn)`
     * @description
     * Removes the last element from an set and returns it.
     * If the set is empty, undefined is returned and the set is not modified.
     */
    pop(index?: number): T | undefined {
        if (index == null) {
            const last = this.last();
            if (last === undefined) return undefined;
            this.delete(last);
            return last;
        }

        const toDelete = this.at(index);
        if (toDelete == null) return;
        this.delete(toDelete);
        return toDelete;
    }

    /**
     *
     * @complexity `O(logn)`
     * @description
     * Returns number of occurrences of value in the sorted set.
     */
    count(value: T): number {
        const compare = this.compareFn;
        const dfs = (node: TreapNode<T> | null, value: T): number => {
            if (node == null) return 0;
            if (compare(node.value, value) === 0) return node.count;
            if (compare(node.value, value) < 0) return dfs(node.right, value);
            return dfs(node.left, value);
        };

        return dfs(this.root, value);
    }

    *[Symbol.iterator](): Generator<T, any, any> {
        yield* this.values();
    }

    /**
     * @description
     * Returns an iterable of keys in the set.
     */
    *keys(): Generator<T, any, any> {
        yield* this.values();
    }

    /**
     * @description
     * Returns an iterable of values in the set.
     */
    *values(): Generator<T, any, any> {
        const iter = this.inOrder();
        iter.next();
        const steps = this.size;
        for (let _ = 0; _ < steps; _++) {
            yield iter.next().value;
        }
    }

    /**
     * @description
     * Returns a generator for reversed order traversing the set.
     */
    *rvalues(): Generator<T, any, any> {
        const iter = this.reverseInOrder();
        iter.next();
        const steps = this.size;
        for (let _ = 0; _ < steps; _++) {
            yield iter.next().value;
        }
    }

    /**
     * @description
     * Returns an iterable of key, value pairs for every entry in the set.
     */
    *entries(): IterableIterator<[number, T]> {
        const iter = this.inOrder();
        iter.next();
        const steps = this.size;
        for (let i = 0; i < steps; i++) {
            yield [i, iter.next().value];
        }
    }

    private *inOrder(root: TreapNode<T> | null = this.root): Generator<T, any, any> {
        if (root == null) return;
        yield* this.inOrder(root.left);
        const count = root.count;
        for (let _ = 0; _ < count; _++) {
            yield root.value;
        }
        yield* this.inOrder(root.right);
    }

    private *reverseInOrder(root: TreapNode<T> | null = this.root): Generator<T, any, any> {
        if (root == null) return;
        yield* this.reverseInOrder(root.right);
        const count = root.count;
        for (let _ = 0; _ < count; _++) {
            yield root.value;
        }
        yield* this.reverseInOrder(root.left);
    }
}

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